COMPANY OF HEROES ONLINE
Company of Heroes Online was a multiplayer online experience for one of the best real time strategy games ever made. Numerous progression based systems were added to the game to give it a layer of depth. My role as a UI designer for this project had me create UI textures and layout screens in Flash. For this project I followed established style guides and reviewed screens with other UI designers.
INFO
PLATFORM
PC
DATE
2010
SKILLS
UI Artist, Technical Artist
COMPANY
