COMPANY OF HEROES ONLINE

Company of Heroes Online was a multiplayer online experience for one of the best real time strategy games ever made. Numerous progression based systems were added to the game to give it a layer of depth. My role as a UI designer for this project had me create UI textures and layout screens in Flash. For this project I followed established style guides and reviewed screens with other UI designers.

INFO

PLATFORM

PC

DATE

2010

SKILLS

UI Artist, Technical Artist

COMPANY